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The platforming takes a bit of time to get used to, but the bouncing and aerial mobility feels nice to mess around with, especially the second form. I think the slime character has the potential to be cute like Sybil.

Looking forward to the game development.

I love how the platforming feels when you start messing with it a bit and I would def play this at a scale similar to Pseudo because boy do I think that'd be fun to get used to and then learn tech for. sad you couldn't do much more for the big form

fun project

It was fun)

(+2)

Great take on the theme! It's fun, I could totally see these mechanics expanded into a full game

Fun little goopy game!  It took a bit to get used to jump distance, especially 2nd form.  I ended up going a little slowly due to how long it would take to recover from a mistake.


Hope to see more of this!  It's interesting!

pretty interesting, I could see it being pretty cool if developed
utterly wild how much having roll also be stomp messed me up tho

another banger!!!

Weird

really really cute and fun! i think the 3 different forms could add a lot of interesting decision making for how to clear an area, would love to see this further polished and expanded.

Cool game, cool character, cool visual :)

This is where I got stuck, and restarting the level only helped me, otherwise everything is fine :3

I hope that the developer will not abandon this project, despite the fact that this is a game for jam

Good luck to the developer in future projects ;)

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Good time. Couldnt tell if anything I was doing was intentional but still had a good time & a bit of challenge :3

Feels great except the toss for precision at a disantance. Near wall application though feels good.

Slurpy Squishy Spongy sounds when absorbing water would be neat & humourous.

(+3)

It took me far too long to figure out that the toss button when in water refuels you lmao. Good game tho love slime girls.

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for such a small game, this does have a lot of cool potential. i love it alongside the character design.

(+1)

More of a techdemo, but it could be a nice game!
I would go more for the cartoony look rather than using realistic lighting, but honestly cartoony character and realistic environment doesn't look bad in this game.